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Blurring the line between divine and arcane, Mystic Theurges
draw power from divine sources and musty tomes alike. While most
spellcasters choose one path to magical power, Mystic Theurges walk two
roads at once, mastering spells common to clerics and wizards. Mystic
Theurges have an unparalleled diversity of spells. In time, a Mystic
Theurge can cast almost any spell. Mystic theurges are often obsessed
with magical lore, traveling to the ends of the earth to learn some
arcane secret or divine insight.
- Hit Die: d4.
- Proficiencies: A Mystic Theurge does not gain any additional weapon or armor proficiencies.
- Skill Points: 2 + Int Modifier.
REQUIREMENTS:
Classes: Cleric or Druid.
Skills: Lore 6 ranks, Concentration 6 ranks, Spellcraft 6 ranks.
Arcane Spellcasting: Can cast level 2 spells or higher.
Divine Spellcasting: Can cast level 2 spells or higher.
BONUS SPELLS
Upon reaching level 1, 2, 3, 4, 5, 6, 7, 8, 9, and 10 the character
gains new spells per day as if he had also gained a level in both his
arcane spellcasting class (Bard, Sorcerer, Wizard) and divine
spellcasting class (Cleric, Druid). He does not learn any new arcane
spells through this ability, however.
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