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The Disciple of Mephistopheles wields hellfire as his weapon,
striking down all who oppose him. He focuses on all things
fire-related, as is fitting with the preoccupation of the arch-devil he
serves.
- Hit Die: d8.
- Proficiencies: All simple and martial weapons, all types of armor, and shields.
- Skill Points: 4 + Int Modifier.
REQUIREMENTS:
Alignment: Any evil.
Base Attack Bonus: +6
Feats: Disciple of Darkness
ABILITIES:
Level
1: Hellfire Grasp - Can make a touch attack at will, dealing 1d6
fire damage, also character gains a +1d6 damage bonus to all unarmed
strikes (while wearing gloves).
Fire Adept - Casts Fire Spells at +1 character level.
2: Fire Resistance 10 - Gains 10 Fire Resistance.
3: Hellfire Blast - Can release a gout of fire from hand at will, dealing 4d6 fire damage.
4: Flare - As per spell.
5: Summon Hamatula - Summons a Hamatula, a spiny fiend.
6: Hellfire - Casts a spell which causes a diabolical explosion, dealing special damage.
Fire Resistance 20 - Gains 20 fire resistance.
7: Fire Shield - As per spell.
8: Hellfire Storm - An Improved version of Hellfire, with a larger explosion, more range and more damage
10: Body of Flame - Body becomes fire for up to ten minutes per
day, gaining fire immunity and damage reduction 30/+1. Anyone he
touches or touches him must succeed a reflex save or catch fire.
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