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Anti-Paladin is a loner, he eschews prolonged contact with all forms of society and companionship except on a temporary basis as his desires, needs.
- Alignment Restrictions: Chaotic Evil only.
- Hit Die: d10.
- Proficiencies: Simple, Martial, Shield and Light, Medium and Heavy Armor.
- Skill Points: 2 + Int Modifier.
ABILITIES:
Level
1: Smite Good 1/day
2: Divine Grace
3: Aura of Fear - Aura -4 vs. Fear, and youre immune to Fear effect.
Death Knell 1/day
4: Turn Outsider
5: Smite Good 2/day
6: Contagion 1/day
8: Death Knell 2/day
9: Contagion 2/day
10: Smite Good 3/day
12: Contagion 3/day
13: Death Knell 3/day
15: Smite Good 4/day
Contagion 4/day
18: Contagion 5/day
Death Knell 4/day
20: Smite Good 5/day
SPELL LIST:
Level 1: Bane, Inflict Light Wounds, Protection from Good, Summon Monster 1.
Level 2: Bull's Strength, Darkness, Desecrate, Summon Monster 2.
Level 3: Blindness/Deafness, Greater Magic Weapon, Inflict Moderate Wounds, Magic Circle against Good, Summon Monster 3.
Level 4: Death Ward, Fear, Inflict Serious Wounds, Poison, Unholy Sword.
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