Shining Blade of Heironeous


Heironeous's teachings focus on promoting good through the use of armed force. Those among Heironeous's servants, both clerics and paladins, who aspire to become weapons in their deity's unending war against evil hope one day to enter the Shining Blades. The Shining Blades of Heironeous is an order of knights dedicated to prowess in melee combat, which is achieved through prayer, devotion, and asceticism. Members of the Shining Blades have an austere and simple lifestyle, forsaking all worldly wealth and many earthly pleasures in their quest to become but a blade in the hand of Heironeous.

- Hit Die: d10
- Proficiencies: Shining Blades are proficient in all simple and martial weapons, all armor and shields.
- Skill Points at Each Level: 2+ Int modifier.

REQUIREMENTS
Alignment: Lawful Good.
Base Attack Bonus: +7
Skills: Lore 7 ranks.
Spells: Able to cast 1st level divine spells.
Special: Clerics must have Good and War domains.

ABILITIES:

All abilities only work with a Longsword (Deity Weapon).

Level
1: Shock Blade 2/day - Adds 1d6 Electrical damage to your weapon. Duration is a number of rounds equal to your class level + charisma modifier.
3: Shock Blade 3/day
5: Holy Blade 4/day - Adds 1d6 Electrical damage and 2d6 divine damage against evil to your weapon. Duration is a number of rounds equal to your class level + charisma modifier.
7: Holy Blade 5/day
9: Brilliant Blade 6/day - Adds 1d6 Electrical damage, 2d6 divine damage against evil, and +20 to attack to your weapon. Duration is a number of rounds equal to your class level + charisma modifier.

BONUS DIVINE SPELLS

Every other level in Shining Blade, the character gains new spells per day as if he had also gained a level in his highest divine caster class (Cleric or Paladin).


2005 ©  Unifree NWN Server
http://nwn.unifree.ru/