It is the duty of knights Hospitaler to protect people
traveling on religious pilgrimages. Over the years, this single duty
has expanded to include the construction and administration of
hospitals and refugee facilities. Hospitalers are a fighting force of
necessity, sworn to poverty, obedience, and the defense of those in
their care.
- Hit Die: d8
- Proficiencies: Hospitalers are proficient in all simple and martial weapons, all armor and shields.
- Skill Points at Each Level: 2+ Int modifier.
REQUIREMENTS
Alignment: Any non chaotic.
Base Attack Bonus: +4
Skills: Discipline 5 ranks, Lore 5 ranks.
ABILITIES:
Level
1: Lay on Hands - If Hospitaler has positive Charisma modifier,
then she can cure a number of hit points equal to her Charisma modifier
x Hospitaler level.
3: Turn Undead - Hospitaler's level and Charisma are used to
determine how many hit die of undead are turned, can be used three
times a day, plus Charisma modifier.
Remove Disease - As per the Cleric spell once per day.
Bonus Feat.
5: Bonus Feat
7: Bonus Feat
9: Bonus Feat
|
|