The Foe Hunter has but one purpose in life: to kill creatures
of the type she hates. She is willing to pay any price or risk any
danger to prevail against this hated foe. Her blade is anathema to such
creatures, and her body is more often than not proof against their
attacks. Though her hatred of this enemy is boundless and unending, it
is not unthinking or rash. She lives to put an end to her hated foe,
but she does not throw away her own life needlessly.
- Hit Die: d10.
- Proficiencies: Foe Hunters gain no weapon or armor proficiencies.
- Skill Points: 2 + Int Modifier.
REQUIREMENTS:
Base Attack Bonus: +7.
Feats: Favored Enemy, Trackless Step, Weapon Focus (any).
ABILITIES:
Levels
1: Hated Enemy - The Foe Hunter gains all bonuses against their hated enemy.
Rancor +1d6 - First attack of the round deals bonus damage to
hated enemies. Bonus damage even works on enemies immune to criticals.
2: Hated Enemy Damage Reduction 3/- - Character gains damage reduction from all hated enemies.
3: Rancor +2d6
4: Hated Enemy Damage Reduction 5/-
Hated Enemy Spell Resistance
5: Rancor +3d6
6: Hated Enemy Damage Reduction 7/-
7: Rancor +4d6
8: Hated Enemy Damage Reduction 9/-
9: Rancor +5d6
10: Death Attack - The Foe Hunter can make a death attack against a hated enemy that is denied its Dexterity bonus to AC.
Hated Enemy Damage Reduction 11/-
NOTES:
Hated Enemy Damage Reduction - Could not properly implement damage
reduction vs. a specific race due to game engine limitations. The
player regenerates the HP instead of having it resisted.
Death Attack - The foe hunter can make a death attack against a hated enemy that is denied its Dexterity bonus to AC.
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