Blood Archer


Throughout the lands, there are few organizations that illicit such a wide variety of sentiments, from feat and hatred to respect and even admiration. One thing is for certain, the Blood Archer is never ignored. The Archer gains abilities tied to their lifeblood. Worse than that, they carry some kind of living bow, a 'Blood Bow' they call it, its strength and accuracy are unparalleled. Those that walk this path are dangerous indeed, for what they become can no longer be called ordinary. The goals of the blood archers are known throughout the world: the extermination of the elven race.

- Hit Die: d10
- Proficiencies: A blood archer is proficient with all simple and martial weapons, light armor and medium armor.
- Skill points: 2+ int modifier

Requirements:
Base Attack Bonus: +6
Alignment: Lawful Evil
Feats: Endurance, Point Blank Shot, Weapon Specialization: (Longbow)
Skills: Craft Weapon: 6 or more ranks, Hide: 4 or more ranks, Lore: 7 or more ranks
Special: Elves cannot become Blood Archers

ABILITIES:

Level:
1: Poison Blood - You can poison a weapon or a bundle of arrows at the cost of 1d3 HP
2: Acid Blood - On hit do 1d4 damage to any non-Blood Archer near you
3: Blood Bow +1 - Your longbow gains +1 mighty and +1 attack bonus
4: Regeneration 1 - You gain a permanent +1 regeneration bonus
5: Sneak Attack 1d6 (Longbow Only)
6: Blood Bow +2 - Your longbow gains +2 mighty and +2 attack bonus
7: Regeneration 2 - You gain a permanent +2 regeneration bonus
8: Sneak Attack 2d6 (Longbow Only)
9: Blood Bow +3 - Your longbow gains +3 mighty and +3 attack bonus
10: Sneak Attack 3d6 (Longbow Only)

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