Bladesinger


Bladesingers are elves who have blended art, swordplay, and arcane magic into a harmonious whole. In battle, a bladesinger's lithe movements and subtle tactics are beautiful, and belying their deadly martial efficiency.

- Hit Die: d8.
- Proficiencies: Gains Light Armor Proficiency.
- Skill Points: 2 + Int Modifier.

REQUIREMENTS:

Race: Elf or Half-elf.
Base Attack Bonus: +5
Skills: Concentration 4, Tumble 2, Perform 3.
Feats: Combat Casting, Dodge, Weapon Focus (Longsword or Rapier), Still Spell.
Arcane Spellcasting : Able to cast spell level 1

ABILITIES:

Level
1: Bladesong Style - gains a AC bonus equal to his class level (max bonus Int)
2: Bonus Feat - (Any Meta Magic, Improved Critical (Longsword and Rapier), Improved Disarm, Mobility, Spring Attack, Whirlwind Attack).
3: Lesser Spellsong - Concentration +5.
4: None.
5: Bonus Feat.
6: Greater Spellsong - ignores arcane spell failure when wearing a light armor.
7: None
8: Bonus Feat.
9: None
10: Song of Fury - gains a extra attack but make his attacks to -2.

NOTE:

If he doesn't wield a longsword or a rapier (and nothing in the off hand), he loses all benefits of any of his song abilities (Bladesong Style, Lesser Spellsong, Song of Fury), and loses all abilities if he wears medium or heavy armor.

BONUS SPELLS

Every other level in Bladesinger, the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer, or wizard). He does not learn any new spells through his abilities.

EPIC:

Bonus Feats: The epic Bladesinger gains a bonus feat every three levels after 10th

Epic Bladesinger Bonus Feats List:
Armor Skin, Automatic Still Spell, Blinding Speed, Epic Spell Focus, Epic Toughness, Epic Weapon Focus (Longsword, Rapier), Improved Combat Casting, Superior Initiative.

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